Hi. I’m trying to make my first steps with fmod in Unity.
I feel much more confident with the code as I would with FMOD Studio, so I decided to give a try to the low level API.
I installed fmodstudio11014_v2.unitypackage, and then Unity complains about the FMOD Studio project path not being set.
If found an answer mentionning that
To use the low-level only you would remove every file apart from the native library files and the files under Assets/Plugins/FMOD/Wrapper
But it seems I’ve removed too much, as Unity now complains “The type or namespace name ‘FMODUnity’ could not be found”.
What are the native library files that should be kept?