Parameter Sidechain modulator having no effect

I have a continuous user parameter [0,1] with a default value of 0. The parameter has a Sidechain modulator on it with Amount set to 1. I’m using that parameter in an event with a Sidechain on one of the audio tracks and have it assigned to Sidechain inputs. It looks like this:

What I’m seeing is that most of the time the parameter is modulated correctly when I play the even in FMOD Studio. Sometimes, it doesn’t change at all, as if Amount is set to 0 in the Sidechain modulator. When I build banks and play the event in our game, the parameter is always zero, unless I connect with Live Update and move the Amount slider a little bit. Then it starts working as expected. So it seems to me like Amount in the Sidechain modulator is not initialized properly when the event is played and gets a new instance of the parameter.

I was able to somewhat work around this problem by using the Distance parameter in the event to automate the Amount property of the Sidechain. It doesn’t need to change the value much (not at all, I think), but it doesn’t have an effect until I move the listener in the game after starting the event, just like when I connected with Live Update and moved the slider by hand.

I’m pretty sure this is a new bug because I did several tests over a year ago using Sidechain to drive parameters and never ran into this problem.

FMOD version is 2.03.06.

Thanks for the bug report. This is a known issue already on our bug tracker, but I’ll add your observations and workaround to the bug report for the benefit of the developer assigned to fixing it.

Sorry to necro that thread, but I am encountering the exact same issue on FMOD 2.03.08.

Was it fixed, and if so, on which version?

(at the moment, I can’t update from 2.03.08 because of that issue: Transition Markers and Regions are not working as expected)

Looks like this issue is still outstanding. We’ll try to get it fixed for our next release.

Thanks for the answer Andrew! Are you talking about the sidechain issue, or about the one I linked just above?

Just to be sure I understand correctly :slight_smile:

I was talking about the sidechain issue. The one you linked above was fixed in 2.03.13.

Thanks for the clarification and looking into it!