We are having a bizarre issue with Fmod’s Perforce integration.
When adding new assets to the project, and subsequently moving to the correct location in the audio bin, Fmod will mark the file for add, but often creates a new folder with the same name, but the first character either capitalised or non-capitalised.
This is causing duplicate folders to be created in the depot, and local files that appear to not be in depot, but are present on HDD.
You can see in the image that there are two Aerial folders and two Env folders, but with different capitalisations.
Is this a known issue, is it user error, is there a way around it, should we be using a particular character encoding?
Thanks for your assistance