Hello~
You can check the child’s path in the studio, but you cannot check the child’s path in-game.
The reason is that although you can call one of the children randomly, you also want to call it by specifying it.
No child events found in GUIDs.txt.
Is there a way to call child events directly in-game?
ex) event:/character/1004/cmd/attack/voc1
No child events found in GUIDs.txt.
A child/nested event can only be referenced by its parent event, and that it is routed solely into its parent event. You cannot play nested events directly in-game. If you want to play a child/nested event directly, independently from its parent event, you should turn it into a regular event instead.
Please see the section on Nested Events in the Studio documentation for more information.
I checked the document. Thank you.