HI Jesse,
I spoke to our guys, changing the sample rates for FADPCM shouldn’t affect the looping of the sound. Is it possible to send us a copy of the sound you were testing with? Is the popping only in game or when auditioning the event?
HI Jesse,
I spoke to our guys, changing the sample rates for FADPCM shouldn’t affect the looping of the sound. Is it possible to send us a copy of the sound you were testing with? Is the popping only in game or when auditioning the event?