Problem when packaging for Windows with UE5.5.4

Hello, so I’m trying to package a game in Unreal Engine 5.5.4 and when I try to open the executable file, this error pops up: “Plugin ‘FMODStudio’ failed to load because module ‘FMODStudio’ could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project.” I don’t know what to do, this is for a very important school project and I’m desperate, any help is appreciated thanks.

Which version of the FMOD Unreal Integration are you using?

Have you followed the steps for setting up your project?
Can you confirm that the FMOD Plugin folders/files are in the packaged build?
Are there any warnings or errors in either the build logs or the logs from the built game?