I work on a project since few years. We passed on Fmod 2.01 recently. Since that point, i have a very strange problem. The overall volume in fmod is much more lower than before. So in my daw and in unity, everything is fine. On the other hand, in Fmod, the listening level is much too low whereas above all everything was going well. I looked in the sound settings (ASIO etc) and nothing changes. There are two of us in the team and my colleague has the same problem. Any ideas?
There’s a lot of places were volume can be set, so there’s lots of way to mess up…
Here’s an exemple showing 7 different layers of volume all impacting an unique sound asset. With nested instruments and more complex routing, you can even imagine more levels.