Hi there.
I figure out an interesting bug in FmodStudio Build#116632.:
I play an event that has multi sound and 3d then the first play is 50% lower volumes then the coming… after switch to another ewevent i get the same…! i figure out when i recreate the event liek add new and paste all the parameters from the previous bad working event the neverything is fine and is get more powerfull volumes. but now i have hundreds of events so i can not recreate all of them that impossible to do that.
Also the other problem is playing a sound in async on and off there is a massive sound differencies.! Maybe its a bug in the used Fmod Studio version 2.01.10 64bit… meanwhile i update the latest version and chek the founded issues again…
see and hear the attached file in my profile…Processing: knightstale_soundeffects.fspro_ - Event Editor 2021-11-11 09-34-14.mp4…
Thank you for your help