As mentioned in the Terminal Interface section of the Studio Scripting Reference, you can send data to Studio via TCP/IP over port 3663, which will be interpreted as Javascript encoded in UTF8. This will give you access to all the normal console commands - a “Hello World” command should be as simple as sending console.log("Hello World")
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If you render or modify assets in your assets directory, FMOD Studio should automatically detect changes and update accordingly, though some files may need to be refreshed/imported. Additionally, we have a Reaper integration, which will allow you to link your Reaper project and its renders to your FMOD Studio project, and export Reaper timelines to events.