光顾着总结了,不知道你fmod项目具体怎么安排的,如果你期望event.Stop之后有fadeout,但是他好像马上停了,应该是track上没加AHDSR吧。乐器上的AHDSR好像是别的情况下会用到。至于snapshot的那个instrument就不太清楚了,个人觉得snapshot直接放到轨道里然后给他加intensity的automation曲线也挺好用的。
glr
4
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