I don’t know if I’m going crazy, but to me this water drop sound seems different and more “unclean“ in UE5 than what it sounds like in Fmod. In Fmod I have a reverb Return for the SoundFx, And in Ue5 im just calling the Play FmodComponent. The sound in Fmod is “Pummmmmmm“, but in UE5 its like “Prrruummmm“ am I crazy?