Some sounds missing in UE4 packaged builds but work fine in the editor

You can work around this by adding some folders to the “Additional Asset Directories to Cook”:

  • FMOD/Banks
  • FMOD/Buses
  • FMOD/Events
  • FMOD/Reverbs
  • FMOD/Snapshots
  • FMOD/VCAs

I have added a task to automate this in an upcoming release.

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