Started here
I have reached reply limit there, so moved it to this new topic
Answer for Spontaneous Issues with AudioWorklet In REACT/JS environment - #21 by jeff_fmod
Yes, all sounds are affected.
Have checked setStreamBufferSize(32768, FMOD_TIMEUNIT_RAWBYTES); - does not any effect.
I have compared original track and recorded from web - every 43ms there are some invalid values
43ms - length of sample from one buffer
setDSPBufferSize(2048, 2)