Sound cutting off with AHDSR and spatializer

I’m trying to set up a simple TV white noise with a spatializer and AHDSR so the noise fades in and out properly, unfortunately when I add spatializer the sound just unnaturally cuts off when it (I assume) gets culled by the spatializer at long enough distance.

How can I get rid of it so the AHDSR is not ignored and the sound always fades out despite using sptializer?

Hi,

Sorry for the late response.

Thank you for sharing the information, would it be possible to share a screenshot of how you set up the noise event within your FMOD Studio?

You could reduce the vol0Virtual volume to prevent it from being fully culled while still allowing the event to complete its natural AHDSR fade-out.

Hope this helps, let me know if the issue persists.