Sound plays double

I have setup a simple engine sound. When I move the RPM parameter up and down changing between the different clips it often happens that the sounds plays double.
it can be seen in a screen recording I have uploaded here.

When looking at other videos it doesnt seem to happen. eg :

Any ideas ?


does nobody have any ideas ??

Tell me if I haven’t explained the problem properly.

You need to enable “Cut” on the instruments so that once the parameter value falls outside the instrument’s trigger region, the instrument is stopped. You can also adjust the polyphony to 1 voice so that retriggering the instrument does not cause multiple instances of the instrument to play at once.

Thanks a million.! Couldn’t find the polyphony parameter but ‘cut’ did the trick !

Thomas :slight_smile: