I have two questions,
- If I don’t end up swapping to the MetaSDK spatalisers, what is the suggested master bus speaker output settings when i’m using FMOD’s spatialisers for a VR game? (so should i have it set to 5.1/stereo etc?) Or is it just bypassing those settings and processing things differently once it goes onboard the VR device? Because technically they’re stereo outputs on the meta quest?
And 2. If i do swap to Meta Spatialisers with the SDK, i assume there’s a specific FMOD master bus output setting that I’m meant to have but I can’t find it in the documentation
Sorry if this is a silly question! Thanks for the help