Starting multiple events simultaneously

I am working on a project with a lot of spatialized music that needs to be in sync, so multiple events need to be started at the same time. I would be really nice to have a feature, perhaps in Sandbox, where you could start multiple events simultaneously without having to set it up in the game engine. Currently if you select multiple events in Sandbox and press play, it starts only the one you selected most recently.

Is this a suggestion which is workable? Does anyone else think this would be a good idea?

This feature already exists. To start multiple event instances playing at the same time in the sandbox window, multi-select those instances in the emitter list in the right pane, then click any of their play buttons or numbered buttons.

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