Steam Audio Specializer

Hello, I just got the Steam audio plugin to work with fmod and my UE5 project, and there is a big noticeable difference in the audio sim (Very cool). My problem/confusion is with how the Steam Audio Spatializer looks in fmod compared to the Steam Audio Documentation.

My Project:

Steam Audio documentation:

Is the documentation not up to date or is the plugin not correctly integrated into Fmod?
Fmod version - 2,03,12
Steam Audio version - 4,8,1