I was following a tutorial video on how to use fmod with steamaudio in unity.
I tried to add Steam Audio Spatializer as Plug-in Effect, but fmod studio crashes as soon as I hit the button. I am using latest fmod and steam audio.
Log
2023-01-09 17:18:07 [Runtime]fmod_pluginfactory.cpp(580), PluginFactory::loadPlugin(): No FMOD symbols found in dynamic library ‘C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/Plugins/phonon.dll’
- 2023-01-09 17:18:07 Error loading plugin C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/Plugins/phonon.dll: Error loading file.
2023-01-09 17:18:07 Loaded plugin library “Steam Audio Spatializer” (type 2) from C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/Plugins/phonon_fmod.dll
2023-01-09 17:18:07 Steam Audio Spatializer #0: “SourcePos” (type 3)
2023-01-09 17:18:07 Steam Audio Spatializer #1: “OverallGain” (type 3)
2023-01-09 17:18:07 Steam Audio Spatializer #2: “ApplyDA” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #3: “ApplyAA” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #4: “ApplyDir” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #5: “ApplyOccl” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #6: “ApplyTrans” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #7: “ApplyRefl” (type 2)
2023-01-09 17:18:07 Steam Audio Spatializer #8: “ApplyPath” (type 2)
2023-01-09 17:18:07 Steam Audio Spatializer #9: “Interpolation” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #10: “DistAtt” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #11: “DAType” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #12: “DAMinDist” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #13: “DAMaxDist” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #14: “AirAbsLow” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #15: “AirAbsMid” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #16: “AirAbsHigh” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #17: “Directivity” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #18: “DipoleWeight” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #19: “DipolePower” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #20: “Occlusion” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #21: “TransType” (type 1)
2023-01-09 17:18:07 Steam Audio Spatializer #22: “TransLow” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #23: “TransMid” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #24: “TransHigh” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #25: “DirMixLevel” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #26: “ReflBinaural” (type 2)
2023-01-09 17:18:07 Steam Audio Spatializer #27: “ReflMixLevel” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #28: “PathBinaural” (type 2)
2023-01-09 17:18:07 Steam Audio Spatializer #29: “PathMixLevel” (type 0)
2023-01-09 17:18:07 Steam Audio Spatializer #30: “SimOutputs” (type 3)
2023-01-09 17:18:07 Steam Audio Spatializer #31: “DirectBinaural” (type 2)
2023-01-09 17:18:07 Steam Audio Spatializer #32: “DistRange” (type 3)
2023-01-09 17:18:07 Loaded plugin library “Steam Audio Mixer Return” (type 2) from C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/Plugins/phonon_fmod.dll
2023-01-09 17:18:07 Steam Audio Mixer Return #0: “Binaural” (type 2)
2023-01-09 17:18:07 Loaded plugin library “Steam Audio Reverb” (type 2) from C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/Plugins/phonon_fmod.dll
2023-01-09 17:18:07 Steam Audio Reverb #0: “Binaural” (type 2)
2023-01-09 17:18:07 Loaded plugin library “AudioGaming AudioMotors” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/audiogaming_audiomotors.dll
2023-01-09 17:18:07 AudioGaming AudioMotors #0: “Drive” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #1: “RPM” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #2: “Transpose” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #3: “Randomize” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #4: “Adapt” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #5: “Volume” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #6: “Format” (type 1)
2023-01-09 17:18:07 AudioGaming AudioMotors #7: “Car Data” (type 3)
2023-01-09 17:18:07 AudioGaming AudioMotors #8: “Range” (type 0)
2023-01-09 17:18:07 AudioGaming AudioMotors #9: “Sync” (type 1)
2023-01-09 17:18:07 AudioGaming AudioMotors #10: “Mode” (type 1)
2023-01-09 17:18:07 Loaded plugin library “AudioGaming AudioRain” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/audiogaming_audiorain.dll
2023-01-09 17:18:07 AudioGaming AudioRain #0: “GlobalGain” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #1: “GlobalStrength” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #2: “AutoToManual” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #3: “GlobalMax” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #4: “GlobalRate” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #5: “GlobalAttack” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #6: “GlobalMin” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #7: “RumbleLevel” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #8: “RumbleDensity” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #9: “RumbleNotchQ” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #10: “RumbleHiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #11: “RumbleLoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #12: “RumbleCoupl” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #13: “ShowerLevel” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #14: “ShowerColor” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #15: “ShowerLoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #16: “ShowerHiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #17: “Liquid1Level” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #18: “Liquid1Density” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #19: “Liquid1Color” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #20: “Liquid1Visc” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #21: “Liquid1Min” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #22: “Liquid1Max” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #23: “Liquid1LoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #24: “Liquid1HiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #25: “Liquid2Level” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #26: “Liquid2Density” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #27: “Liquid2Color” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #28: “Liquid2Visc” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #29: “Liquid2Min” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #30: “Liquid2Max” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #31: “Liquid2LoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #32: “Liquid2HiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #33: “LFE” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #34: “LFECut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioRain #35: “Format” (type 1)
2023-01-09 17:18:07 Loaded plugin library “AudioGaming AudioWeather” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/audiogaming_audioweather.dll
2023-01-09 17:18:07 AudioGaming AudioWeather #0: “Wind” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWeather #1: “Rain” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWeather #2: “Volume” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWeather #3: “Weather Type” (type 1)
2023-01-09 17:18:07 AudioGaming AudioWeather #4: “Format” (type 1)
2023-01-09 17:18:07 Loaded plugin library “AudioGaming AudioWind” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/audiogaming_audiowind.dll
2023-01-09 17:18:07 AudioGaming AudioWind #0: “GlobalGain” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #1: “GlobalSpeed” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #2: “AutoToManual” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #3: “GlobalMax” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #4: “GlobalRate” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #5: “GlobalAttack” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #6: “GlobalMin” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #7: “BackflowLevel” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #8: “BackflowShape” (type 1)
2023-01-09 17:18:07 AudioGaming AudioWind #9: “BackflowFilter” (type 1)
2023-01-09 17:18:07 AudioGaming AudioWind #10: “BackflowFreq” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #11: “BackflowQ” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #12: “BackflowRate” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #13: “VariationRange” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #14: “BackflowLoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #15: “BackflowHiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #16: “BackflowCoupl” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #17: “WhistlingLevel” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #18: “WhistlingShape” (type 1)
2023-01-09 17:18:07 AudioGaming AudioWind #19: “WhistlingQ” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #20: “WhistlingFloor” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #21: “WhistlingRate” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #22: “WhistlingFmin” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #23: “WhistlingFmax” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #24: “WhistlingPres” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #25: “WhistlingLoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #26: “WhistlingHiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #27: “WhistlingCoupl” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #28: “GustsLevel” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #29: “GustsShape” (type 1)
2023-01-09 17:18:07 AudioGaming AudioWind #30: “GustsMax” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #31: “GustsRate” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #32: “GustsAttack” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #33: “GustsMin” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #34: “GustsLoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #35: “GustsHiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #36: “GustsCoupl” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #37: “SquallsLevel” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #38: “SquallsShape” (type 1)
2023-01-09 17:18:07 AudioGaming AudioWind #39: “SquallsAmp” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #40: “SquallsRate” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #41: “SquallsFloor” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #42: “SquallsLoCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #43: “SquallsHiCut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #44: “SquallsCoupl” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #45: “LFE” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #46: “LFECut” (type 0)
2023-01-09 17:18:07 AudioGaming AudioWind #47: “Format” (type 1)
2023-01-09 17:18:07 Loaded plugin library “Resonance Audio Listener” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/resonanceaudio.dll
2023-01-09 17:18:07 Resonance Audio Listener #0: “Gain” (type 0)
2023-01-09 17:18:07 Resonance Audio Listener #1: “Room Properties” (type 3)
2023-01-09 17:18:07 Loaded plugin library “Resonance Audio Soundfield” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/resonanceaudio.dll
2023-01-09 17:18:07 Resonance Audio Soundfield #0: “Gain” (type 0)
2023-01-09 17:18:07 Resonance Audio Soundfield #1: “3D Attributes” (type 3)
2023-01-09 17:18:07 Resonance Audio Soundfield #2: “Overall Gain” (type 3)
2023-01-09 17:18:07 Loaded plugin library “Resonance Audio Source” (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.11/Plugins/resonanceaudio.dll
2023-01-09 17:18:07 Resonance Audio Source #0: “Gain” (type 0)
2023-01-09 17:18:07 Resonance Audio Source #1: “Spread” (type 0)
2023-01-09 17:18:07 Resonance Audio Source #2: “Dist Rolloff” (type 1)
2023-01-09 17:18:07 Resonance Audio Source #3: “Occlusion” (type 0)
2023-01-09 17:18:07 Resonance Audio Source #4: “Directivity” (type 0)
2023-01-09 17:18:07 Resonance Audio Source #5: “Dir Sharpness” (type 0)
2023-01-09 17:18:07 Resonance Audio Source #6: “Attenuation Ran” (type 3)
2023-01-09 17:18:07 Resonance Audio Source #7: “3D Attributes” (type 3)
2023-01-09 17:18:07 Resonance Audio Source #8: “Bypass Room” (type 2)
2023-01-09 17:18:07 Resonance Audio Source #9: “Near-Field FX” (type 2)
2023-01-09 17:18:07 Resonance Audio Source #10: “Near-Field Gain” (type 0)
2023-01-09 17:18:07 Resonance Audio Source #11: “Overall Gain” (type 3)
- 2023-01-09 17:18:07 [Initialize Sound System 0x000001905abecd90]: Time taken is 23.84ms
- 2023-01-09 17:18:07 [Finalize loading]: Time taken is 54.32ms
- 2023-01-09 17:18:07 [Total preload]: Time taken is 95.01ms
2023-01-09 17:18:07 Macro: Project recovery - 2023-01-09 17:18:07 [Resync auditioning C:/Users/ellio/OneDrive/??/??/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro 0x0000019055d6e370]: Time started
- 2023-01-09 17:18:07 [Resync Auditioning Queue 0x000001905abecd90]: Time started
- 2023-01-09 17:18:07 Resyncing (build: 17, delete: 0, mute: 0)
- 2023-01-09 17:18:07 [Resync Auditioning Queue 0x000001905abecd90]: Time taken is 1.07ms
- 2023-01-09 17:18:07 [Resync auditioning C:/Users/ellio/OneDrive/??/??/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro 0x0000019055d6e370]: Time taken is 1.14ms
- 2023-01-09 17:18:07 [Opening C:/Users/ellio/OneDrive/??/??/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro 0x0000019055d6e370]: Time taken is 288.46ms
- 2023-01-09 17:18:07 [Total Load C:/Users/ellio/OneDrive/??/??/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro 0x0000019055d6e370]: Time taken is 313.62ms
2023-01-09 17:18:07 Macro: Project recovery
2023-01-09 17:18:07 Event activated: [None] [#2 times]
2023-01-09 17:18:07 Activated ‘SteamAudio_Test_1.fspro[] - Event Editor’ for ‘C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro’
2023-01-09 17:18:07 Event activated: [None]
2023-01-09 17:18:07 Activated 'SteamAudio_Test_1.fspro[] - Event Editor’ for ‘C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro’
2023-01-09 17:18:07 Event activated: [None]
2023-01-09 17:18:07 Activated ‘SteamAudio_Test_1.fspro[*] - Event Editor’ for ‘C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro’ - 2023-01-09 17:18:07 [Obliterate workspace]: Time started
- 2023-01-09 17:18:07 [Obliterate workspace]: Time taken is 1.01ms
- 2023-01-09 17:18:07 [Uninitialize Sound System 0x000001905565ab50]: Time started
- 2023-01-09 17:18:07 [Uninitialize Sound System 0x000001905565ab50]: Time taken is 17.08ms
2023-01-09 17:20:02 Event activated: [None]
2023-01-09 17:20:02 Activated ‘SteamAudio_Test_1.fspro[*] - Event Editor’ for ‘C:/Users/ellio/OneDrive/문서/학교/HKUST/FYDP/SteamAudio_Test_1/FMOD/SteamAudio_Test_1/SteamAudio_Test_1.fspro’ - 2023-01-09 17:20:03 [Dynamic load]: Time started
- 2023-01-09 17:20:03 Objects loaded: 20
- 2023-01-09 17:20:03 [Finalize loading]: Time started
- 2023-01-09 17:20:03 [Finalize loading]: Time taken is 4.45ms
- 2023-01-09 17:20:03 [Object Decoder]: Total time is 3.35ms
- 2023-01-09 17:20:03 [I/O Bound]: Total time is 1.15ms
- 2023-01-09 17:20:03 [Dynamic load]: Time taken is 15.44ms
2023-01-09 17:20:03 Event activated: event:/Crickets
! 2023-01-09 17:20:04 QPaintDevice: Cannot destroy paint device that is being painted