Hey everyone,
I’m developing a Unity game (using FMOD Unity integration, latest version on Unity 2021.3.45f2 LTS) for Xbox/PC, and I’m hitting this annoying FMOD error spam in the console: [FMOD] SystemI::updateChannels : Channel 0xB205F9 Stolen with audibility 0.158352. It happens frequently during gameplay, especially with multiple sounds like footsteps, ambient effects, and music overlapping.
Not only is it flooding the logs, but my game starts lagging badly – frame drop and getting stuck for 20-30 second on the XBOX. Audibility is low, so it’s virtual voices getting stolen by higher priority ones, I think.
My Setup:
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Unity 2021.3.45f2 LTS
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FMOD 2.02.30
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Target: Xbox GameCore + PC builds