I’ve tried to make it so that the event group has a max instance of 1 and stealing setting at oldest event. My understanding is that the new event would kill the previous event and start playing. My experience has been that the old event stops playing and the new event will not play until the old one is stopped manually.
Is it possible to do what I’m setting out for? And if so, would the older event cut out instantly or would it follow the fade of the AHDSR on its master?