Hello,
Im triggering a snapshot in UE4 that accompanies a menu pop-up (widget), it should unload when the menu is closed.
Play Event 2D successfully loads the snapshot and as the title suggests I am struggling to unload it fruthre down the BP.
I have seen other threads suggesting unticking Autoplay and using stop event intance, im not sure im getting it. My question would be: What is the specific set of instructions to stop a snapshot?
Thanks