System.DllNotFoundException on Windows Universal 10 build with Unity

(Jonathan Guillemette) #1


I’m working on porting a game on Windows store, but I get an exception in fmod at runtime.

I built my unity project with Windows Store App profile in Universale 10 mode. ->No errors.
Then I opened the visual studio project. I built and deployer the game. ->So far so Good.

The problem is when I start the game, it takes about 5 seconds and in crashes.

Exception thrown: ‘System.DllNotFoundException’ in Assembly-CSharp-firstpass.dll

The problem seems to occur in the LoadPlugins() in FMOD_Listener.cs which is called from the initialize function.

I use:
Unity 5.2.2f1
Visual studio 2015
FMOD 1.07.02
Windows SDK : 10.0.10240.0

Could some one help me resolving this issue please?
Thank you very much.

(Nicholas Wilcox) #2

UWP is not supported in the legacy Unity integration. Please update to the V2 Unity Integration later than 1.08.01.

(Jonathan Guillemette) #3

Thank you very much for your answer. I will try to upgrade my Unity Integration to 1.08.04