I just upgraded to the latest FMOD Studio and I’m experiencing something weird with the transition markers. I’m wrapping the entire music system in a single event so I have more control over transitions. I noticed when I put a transition marker at the beginning of the event and change the playlist parameter, that event plays (transport marker running through it) but it cannot be heard. Here’s how it looks when it does not work:
This alternative can work, but it’s bugging me from an organizational point of view. Is this a known bug? Or am I doing something wrong? I’ve included some other images to show how I have my logic set up to rule anything out.
Despite testing with a close replica of what you’ve shown in your screenshots, I’m afraid I haven’t been able to reproduce this issue. I must be doing something differently to you, but I’m not sure what.
Could you please upload a project that exhibits this issue to the uploads tab of your profile page, so that we can investigate it in depth?
Thanks for the reply Joseph! Unfortunately I’m not sure if I can upload this particular project as we haven’t announced our title yet and I would have to check with our team before sharing content. However, I can work on recreating this project with some content not related to the game this week! Will repost another reply once I’ve done that.
Hi, can confirm that I am encountering this same issue after upgrading from FMOD 2.02.24 to FMOD 2.03.09 (Both studio and Unity integration). When a clip is aligned perfectly with a destination marker, the destination clip will not play at the end of the transition. The work around for me has been to offset the destination clip in the transition.
See image below, when “BGM” changes to “Combat”, the clip on the “Wander” track fades out, but when the transition ends, the audio from “CombatA” does not play (also no activity on the meter) unless I have that small (orange) offset on the destination track. With the small offset on the “CombatA” track, the audio correctly plays as it did in FMOD 2.02.24.