[UE4.21] "Starvation detected" warning spams Output log in editor and drops FPS to 3fps during debug with VS2017

Hello, subject says it all. FMOD 1.10.10 spams this warning infinitely. It’s impossible to work with editor now.

Plugin’s source code is taken from Github, fmod binaries from “Download” section. I’ve got this problem accidentally today - it worked well before. Any ideas?

It is more likely that you are getting this message because the frame rate has dropped so low that there isn’t enough information being processed for FMOD to run properly.

Do you have any errors or other warnings in the log?

You’re right. It was an issue with Visual Studio breakpoints, so it dramatically decreased framerate in game during debug. FMOD warnings just seemed confusing)