Howdy, I’m attempting to debug a server crash of my dedicated server binary…it seems to only fail in my PlayFab server container (restricted windows env), I looks like maybe a DLL error but not sure…I can see all the DLLs referenced in my package that is being deployed, and ListDlls says they should all be accessible I believe…OTOH, I’m wondering if the mistake is more basic…We’re using FMOD for sound events, and I wonder, do I need to guard triggering sound events to be remote only w/ a has authority switch in a dedicated server env?
EDIT: For additional context, this binary on PlayFab runs in a paired down “Windows Server Core” OS.
Additional Log context (on startup):
[2020.12.19-00.35.44:894][ 0]LogFMOD: FFMODStudioModule startup
[2020.12.19-00.35.44:894][ 0]LogFMOD: Lib path = '../../../PROJECT/Plugins/FMODStudio/Binaries'
[2020.12.19-00.35.44:894][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../PROJECT/Plugins/FMODStudio/Binaries/Win64/fmodL.dll
[2020.12.19-00.35.44:902][ 0]LogWindows: Failed to load '../../../PROJECT/Plugins/FMODStudio/Binaries/Win64/fmodL.dll' (GetLastError=126)
[2020.12.19-00.35.44:904][ 0]LogWindows: Missing import: MSACM32.dll
[2020.12.19-00.35.44:904][ 0]LogWindows: Looked in: ../../../PROJECT/Binaries/Win64
[2020.12.19-00.35.44:904][ 0]LogWindows: Looked in: C:\Assets\PROJECT\Binaries\Win64
[2020.12.19-00.35.44:904][ 0]LogFMOD: Error: Failed to load FMOD DLL '../../../PROJECT/Plugins/FMODStudio/Binaries/Win64/fmodL.dll', FMOD sounds will not play!
[2020.12.19-00.35.44:905][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../PROJECT/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll
[2020.12.19-00.35.44:917][ 0]LogWindows: Failed to preload 'C:/Assets/PROJECT/Binaries/Win64/fmodL.dll' (GetLastError=126)
[2020.12.19-00.35.44:918][ 0]LogWindows: Missing import: MSACM32.dll
[2020.12.19-00.35.44:918][ 0]LogWindows: Looked in: ../../../PROJECT/Binaries/Win64
[2020.12.19-00.35.44:918][ 0]LogWindows: Looked in: C:\Assets\PROJECT\Binaries\Win64
[2020.12.19-00.35.44:926][ 0]LogWindows: Failed to load '../../../PROJECT/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll' (GetLastError=126)
[2020.12.19-00.35.44:928][ 0]LogWindows: Missing import: fmodL.dll
[2020.12.19-00.35.44:928][ 0]LogWindows: Looked in: ../../../PROJECT/Binaries/Win64
[2020.12.19-00.35.44:928][ 0]LogWindows: Looked in: C:\Assets\PROJECT\Binaries\Win64
[2020.12.19-00.35.44:928][ 0]LogFMOD: Error: Failed to load FMOD DLL '../../../PROJECT/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll', FMOD sounds will not play!
I can see the DLLs in my server package though