I have fmodstudio installed on UE4 and it’s been working a dream, fine in editor, fine in desktop builds…
However I am currently building for my phone and I keep getting "Plugin ‘fmodstudio’ failed to load because module ‘FMODStudio’ could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project’.
- I am using Mac OS Big Sur
- I am not using Remote Build
- I am using project launcher “Launch > Project Launch”
I have added in Mobile to my build platforms (even though it doesn’t build a mobile folder so thats confusing), I’ve tried to set Desktop as my main track, no luck, I’ve tried including/excluding editor content, no luck. I have “FMOD” as additional non-asset includes, no luck…
Running out of things do try.