I have created a VR project and I’m using FMOD Studio along with the Oculus Spatializer Plugin. In the editor the FMOD sounds play fine, however when I packaged the project there are no FMOD sounds at all.
In the log I get errors like this:
LogFMOD:Error: e:\jk\workspace\1. Build_UE4_1.9_Libs\lowlevel_api\platforms\win\src\fmod_os_misc.cpp(794) - LoadLibrary failed to open ‘…/…/…/Engine/Plugins/FMODStudio/Binaries/Win64/OculusSpatializerFMOD.dll’, GetLastError = 126
LogFMOD:Error: Failed to load plugin ‘OculusSpatializerFMOD’, sounds may not play
I have set it all up as in the documentation so added the plugin in the advanced settings and added ‘FMOD’’ to Additional Non-Asset Directories to Package’
But I’m a bit stuck now.
Using 4.15.3, FMOD 1.09.04 and packaging to Windows x64