Are there plans to add an fmod plugin for WebGL once Shared Array Buffers are available? I know that it’s planned for the fmod to work internally within Unity, but I’m using the plugins to make use of fmod designer.
This may come to FMOD Studio in the future but won’t be coming to FMODEx/Designer.
I actually am using fmod studio, I messed up the name. Great to know, thank you for the answer!