Unreal plugin unable to compile (version 2.02.25)

Hi there! I am working on a project in UE 5.4.4 using version 2.02.25 of the plugin along with version 2.02.24 of FMOD Studio. I have a recurring issue where compiling my project will somehow prevent the FMODStudioModule and FMODUtils classes from compiling.

Specifically I’m getting the following errors:

The lines in question aren’t flagged with errors or warnings and it’s inconsistent when it happens. By that I mean, I could recompile my project both in my IDE and using Live Coding and it won’t happen, but the following day it will occur and completely derail my work. Is there something I’m missing here?

In testing with the early access version of the plugin, I was able to narrow down that the problem functions are the LogError defined in FMODStudioModule and FMODUtils. I am not sure of the exact issue but I do not get those issues when commenting out the call to FMODUtils definition within the verifyfmod define

#define verifyfmod(fn)                         \
    {                                          \
        FMOD_RESULT _result = (fn);            \
        if (_result != FMOD_OK)                \
        {                                      \
            /*FMODUtils::LogError(_result, #fn);*/ \
        }                                      \
    }