Use Fmod in Timeline Error

I use Fmod in timeline and report an error when running

The error :[FMOD] EventInstance::stop(2102304, 1) returned ERR_INVALID_HANDLE for STUDIO_EVENTINSTANCE (0x201420).


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Thank you for reporting, this is part of a known issue with FMOD in the Unity timeline and should be fixed in an upcoming release. In the meantime, the error is benign and can be safely ignored, or if you want to prevent it coming up constantly you can set the Logging Level to “None” in the FMOD Unity settings.