I’m getting bombarded with these errors if I enable stack trace and memory checks inside the FMODSettings ScriptableObject. I have no idea of how I should decipher these as they don’t give me any information that I understand.
I’m just standing around in the game letting it do its thing.
Thank you for reporting this, we’ve been able to reproduce the error on our end. The errors seem to be benign so you can safely ignore them for now, I’ve passed it on to the dev team to look into further.
Any news about this issue? I’ve been able to reproduce it too with FMOD 2.01.09 and 2.01.10 versions.
Also if I disable “api error logging” toggle in the FMODSettings ScriptableObject it makes hang whole editor, when an error occure.