Hi there
I’m currently working on a way to preview an FMOD event in the inspector when I press a button in a script while outside of playmode.
Essentially, my needs would be something like:
Public void PreviewSoundInInspectorOnButtonPress()
{
//Play FMOD event preview
]
If, additionally, anyone knew of a way to get the duration of the event, as well as how one would play from x seconds, that would be incredible too
While FMOD has a way to preview audio already, this use case is relevant to me, as I need to sync some elements in the inspector
I’m afraid I’m not quite able to comprehend a lot of FMOD code currently, so if someone would be able to lay out the steps, that would really help me, and I’d be very thankful
Thank you for your time