Hi there,
I am looking to write a very simple js script that can play an FMOD Studio Event after having built banks (a notification sound of sorts).
I have got the build banks working but I don’t understand how the Event.play() function works. The reference manual doesn’t give much away, at least given my limited experience with coding and javascript.
Can anyone help? Thank you
Btw, in the example below I am simply trying to adapt a script I found online to make it play a sound.
var eventID = “{280ded2a-2a06-47c0-b8e5-ff197563243d}”;
var event = studio.project.lookup(eventID);function doBuild() {
console.log(“Build started”);
studio.project.build();
Event.event.play();
console.log(“Build finished”);
}var buildAndPlaySound = {
name: “Automation”,
execute: function(){ doBuild(); }
};var automationMissing = true;
var menuItems = studio.menu.menuItems();
for (var i = 0; i < menuItems.length; ++i) {
if (menuItems[i].name == buildAndPlaySound
.name) {
automationMissing = false;
break;
}
}if (automationMissing) {
studio.menu.addMenuItem(buildAndPlaySound
);
}
else if (studio.system.question(“Do you want to build?”)) {
doBuild();
}