Black screen after splash screen

I use a fmod (unity, platform android), when i startup application(game) appear splashscreen then a black screen. Logs write that .the dll was not found, although it is not, it projects and works successfully in unity. Logcat:
Unity : DllNotFoundException: Unable to load DLL ‘fmodstudio’: The specified module could not be found. 08-14 22:59:59.963 30073 30097 E Unity : at FMOD.Memory.FMOD5_Memory_GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUWE.PathToGUID (System.String path, System.Guid& guid) [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUWE.GetEventDescription (System.String eventPath, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUWE.GetEventInstance (System.String eventPath, FMOD.Studio.EventInstance& instance) [0x00000] in <00000000000000000000000000000000>:0 08-14 22:59:59.963 30073 30097 E Unity : at FMODUWE.GetEventImpl (System.String even08-14

What version of FMOD and Unity are you using?
Can you please confirm that libfmodstudio is set to be included on Android? i.e