I have a BP actor “door” where I need to have start sound, movement sound, stop sound and re-trigger sound (when door gets blocked and rolls back, this sound would play).
What would general BP setup look like ?
Would I just make short, non-looping sounds for start and stop and re-trigger sounds and simply let them play till they finish while playing looped movement sound?
How would I stop / cut looping movement sound in BP ? (this way I can use same movement sound for tall doors and for small hatches)