I have 2 footstep sounds, call em footA and footB in a multi-instrument event in studio and I want every entity to play its own instance of these, so what I should be hearing is:
entity1 - footA entity2 - footA
but what im actually hearing is:
entity1 - footA entity2 - footB // why is this footB?! and not starting from footA?!!!! entity1 - footA (continues from where entity2 left off looping back to footA)
I have the playlist set to “Shuffle” and I am storing unique Instance handles per entity… I have verified this by printing the pointer address.
“Sequential Local” does not even go from footA to footB, it gets stuck on footA
In short I want them to shuffle independently from one another.