- fmod unity version : 1.10.04
- unit version : 5.6.5p1
I have two bank files. (ex, one FX bank , one Voice bank)
When you use the code below, Only the bank i added first was loaded.
“ERR_EVENT_ALREADY_LOADED” error occurs on second loaded bank.
Is there a way to load both banks?
--------------------------------Code--------------------------------------------
this.studioBankLoader.Banks = new List();
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Voice.strings.bank”);
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Voice.bank”);
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Fx.strings.bank”);
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Fx.bank”);
this.studioBankLoader.Load();