Hey, everyone!
I’m working on a project where another sound designer and I are both using the same FMOD project, updated between us with source control.
Recently, the other designer changed our bank structure from us using only the master bank (not a great idea) to various banks for different biomes and categories in our game.
Now, unfortunately, we get an error with those new banks when we try to load them in Unity (screenshot attached)
Any ideas what might be going on here? Help super appreciated!