I am working on a project and noticed a mismatch between the documentation and what I am seeing in my project.
The Timeline documentation https://fmod.com/docs/2.02/unity/timeline.html claims that you can attach a GameObject to the FMOD Event Track and it will adopt the 3D aspects of that object for events.
I am not seeing the option at all:
I am using Unity 6000.4.10f and FMOD for Unity 2.02.34
