Cannot attach GameObject to Timeline's FMOD Event Track

I am working on a project and noticed a mismatch between the documentation and what I am seeing in my project.

The Timeline documentation https://fmod.com/docs/2.02/unity/timeline.html claims that you can attach a GameObject to the FMOD Event Track and it will adopt the 3D aspects of that object for events.

I am not seeing the option at all:

I am using Unity 6000.4.10f and FMOD for Unity 2.02.34

I figured out what was happening. I selected the Timeline subject via selecting the playable director instead of selecting the Timeline object.