Hello,
I have a huge game project that is basically done and published but wanted to move from using Unity’s built in audio engine to FMOD engine. I have imported the Unity FMOD API to the project and run the setup. However, I can’t seem to write any code involving FMOD system. I didn’t encounter this problem in my previous project, but that project was small. I don’t know if this info is important, but we have our project in GitLab.

