Check when a half beat or quarter beat is played

Hi,
I wanted to find a way in which we get when we pass a half beat or quarter beat from an fmod event to unity.
The FMOD.Studio.EVENT_CALLBACK_TYPE.TIMELINE_BEAT only tells you when you pass a beat. Is there anything similar?

Hi,

There are some solutions shared on this forum: Is it possible to subscribe to sub-beat callbacks?

I have noted your interest in the task.