Constant reimport of FMODStudioSettings.asset on leaving play mode / ending build

There is no change in git’s diff comparison.
Tried recreating the asset hoping it would fix, it didn’t.

UNITY LTS 2023.3.5f1


Unfortunately, I was not able to reproduce the issue using FMOD 2.02.15 and Unity 2022.3.5f1, can I confirm that these are the versions you are using?

Are there any logs that you could share that might provide some more information? Could you enable FMOD logging in the Settings:
Let me know if there are any logs in the console.