Crash Quest pointers

Hi everyone,

Upgrading from 2.0.10 to 2.01.11 on our Unity 2021.2.14 project we encountered this problem: our game crashes when we use programmer instruments and callbacks but only on Quest (Android). On PC works fine. We suspect is something related to the pointers. To upgrade version I deleted all FMOD files on the project and reimported the 2.01.11 packages.

The game works and sounds ok untill you encounter the 1rst dialogue, when the 1rst line of dialogue is called. I created a simple script on our splash scene to test, and it also crashes.

Here is an extract of the log:

04-13 07:01:39.037  8902  9064 E CRASH   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
04-13 07:01:39.037  8902  9064 E CRASH   : Version '2021.2.14f1 (bcb93e5482d2)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
04-13 07:01:39.037  8902  9064 E CRASH   : Build fingerprint: 'oculus/hollywood/hollywood:10/QQ3A.200805.001/24721900527300000:user/release-keys'
04-13 07:01:39.037  8902  9064 E CRASH   : Revision: '0'
04-13 07:01:39.037  8902  9064 E CRASH   : ABI: 'arm64'
04-13 07:01:39.037  8902  9064 E CRASH   : Timestamp: 2022-04-13 07:01:39+0200
04-13 07:01:39.037  8902  9064 E CRASH   : pid: 8902, tid: 9064, name: FMOD Studio upd  >>> com.IvanovichGames.game2076demo <<<
04-13 07:01:39.037  8902  9064 E CRASH   : uid: 10135
04-13 07:01:39.037  8902  9064 E CRASH   : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
04-13 07:01:39.037  8902  9064 E CRASH   :     x0  0000000000000000  x1  0000000000002368  x2  0000000000000006  x3  0000007709558570
04-13 07:01:39.037  8902  9064 E CRASH   :     x4  fefeff76e5ff7164  x5  fefeff76e5ff7164  x6  fefeff76e5ff7164  x7  7f7f7f7fff7f7f7f
04-13 07:01:39.037  8902  9064 E CRASH   :     x8  00000000000000f0  x9  aab572fa25247028  x10 0000000000000001  x11 0000000000000000
04-13 07:01:39.037  8902  9064 E CRASH   :     x12 fffffff0fffffbdf  x13 0000000062565933  x14 0001406e5cee1e00  x15 0000c43ac829692a
04-13 07:01:39.037  8902  9064 E CRASH   :     x16 00000078d1ba2140  x17 00000078d1b85b00  x18 000000767c44a000  x19 00000000000022c6
04-13 07:01:39.037  8902  9064 E CRASH   :     x20 0000000000002368  x21 00000000ffffffff  x22 ffffff80ffffffc8  x23 00000077095587c0
04-13 07:01:39.037  8902  9064 E CRASH   :     x24 00000077095586a0  x25 00000077095586e0  x26 00000077e9a827b0  x27 00000076c4e728a8
04-13 07:01:39.037  8902  9064 E CRASH   :     x28 0000000000000000  x29 00000077095585f0
04-13 07:01:39.037  8902  9064 E CRASH   :     sp  0000007709558550  lr  00000078d1b42c3c  pc  00000078d1b42c68
04-13 07:01:39.037  8902  9064 E CRASH   :
04-13 07:01:39.037  8902  9064 E CRASH   : backtrace:
04-13 07:01:39.037  8902  9064 E CRASH   :       #00 pc 0000000000080c68  /apex/com.android.runtime/lib64/bionic/libc.so (prop_area::find_property(prop_bt*, char const*, unsigned int, char const*, unsigned int, bool)+36) (BuildId: a6e0ca3a9989715134d1d1e2126e0f7a)
04-13 07:01:39.037  8902  9064 E CRASH   :       #01 pc 00000000009262d0  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (std::set_unexpected(void (*)())) (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.037  8902  9064 E CRASH   :       #02 pc 0000000000926440  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.037  8902  9064 E CRASH   :       #03 pc 000000000092356c  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.037  8902  9064 E CRASH   :       #04 pc 0000000000922b98  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (__cxa_get_exception_ptr) (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #05 pc 0000000000922af4  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #06 pc 00000000008c2bb0  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #07 pc 000000000086518c  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #08 pc 00000000006b61d4  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #09 pc 0000000000c3c230  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #10 pc 0000000000abd9c0  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #11 pc 00000000006a3700  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libil2cpp.so (BuildId: f7553004b298294582cfc5c09769de3c0030454a)
04-13 07:01:39.038  8902  9064 E CRASH   :       #12 pc 00000000000d6fb4  /data/app/com.IvanovichGames.game2076demo-Y7LQVUtQiMv-def3s2FQyQ==/lib/arm64/libfmodstudio.so
04-13 07:01:39.140  2215  4976 I TimeWarp: SetSchedFifo( tid=9024, pol=2, pri=0 ) succeeded

This is likely due to an issue with Garbage Collection that was resolved in 2.01.15. Can you please try updating to the latest FMOD Unity integration and see if that fixes the issue?

Thanks for answering Jeff.

I have been working on this, we already upgraded the project to the 2.02.04 and we still can’t get it running on quest. We are considering other options right now, like asking for the clip duration instead of using pointers to know if the clip is playing. Here’s the last log:

05-05 13:04:55.949  6218  6248 D OLOLO   : Message:21 vlpb=2
05-05 13:04:56.100 20020 20020 D InputHooksJava: Callback: dispatchKeyEvent
05-05 13:04:56.101 20020 20020 D InputHooksJava: keycode = 24, action = 0, source = 257, hardwareID = 5, meta = 0, repeat = 0
05-05 13:04:56.102 20020 20020 E CRASH   : other thread is trapped; signum = 6
05-05 13:04:56.102 20020 20020 E InputEventSender: Exception dispatching finished signal.
05-05 13:04:56.102 20020 20020 E MessageQueue-JNI: Exception in MessageQueue callback: handleReceiveCallback
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: Version '2021.2.14f1 (bcb93e5482d2)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: Build fingerprint: 'oculus/hollywood/hollywood:10/QQ3A.200805.001/26242800497100000:user/release-keys'
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: Revision: '0'
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: ABI: 'arm64'
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: Timestamp: 2022-05-05 13:04:48+0200
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: pid: 20020, tid: 20148, name: FMOD Studio upd  >>> com.IvanovichGames.game2076demo <<<
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: uid: 10135
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x0  0000000000000000  x1  0000000000004eb4  x2  0000000000000006  x3  00000076460024b0
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x4  fefefefefeff7164  x5  fefefefefeff7164  x6  fefefefefeff7164  x7  7f7f7f7f7f7f7f7f
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x8  00000000000000f0  x9  7acfcb8b743513d6  x10 0000000000000001  x11 0000000000000000
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x12 fffffff0fffffbdf  x13 000000006273af50  x14 00280de3c0fd9600  x15 0000e24ae87e8d3e
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x16 0000007842322140  x17 0000007842305b00  x18 00000075a5cde000  x19 0000000000004e34
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x20 0000000000004eb4  x21 00000000ffffffff  x22 ffffff80ffffffc8  x23 0000007646002700
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x24 00000076460025e0  x25 0000007646002620  x26 0000007757acc198  x27 00000075acc854a8
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     x28 00000075aca34270  x29 0000007646002530
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:     sp  0000007646002490  lr  00000078422c2c3c  pc  00000078422c2c68
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI: backtrace:
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #00 pc 0000000000080c68  /apex/com.android.runtime/lib64/bionic/libc.so (prop_area::find_property(prop_bt*, char const*, unsigned int, char const*, unsigned int, bool)+36) (BuildId: a6e0ca3a9989715134d1d1e2126e0f7a)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #01 pc 0000000000933500  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (std::set_unexpected(void (*)())) (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #02 pc 0000000000933670  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #03 pc 000000000092f79c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #04 pc 000000000092edc8  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (__cxa_get_exception_ptr) (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #05 pc 000000000092ed24  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #06 pc 00000000008cdde0  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #07 pc 000000000087038c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #08 pc 00000000006c3924  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #09 pc 0000000000c5a300  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #10 pc 0000000000aefbe0  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #11 pc 00000000006b22bc  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #12 pc 00000000001cd968  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #13 pc 00000000001cd4e8  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #14 pc 00000000001cd628  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #15 pc 00000000000e1050  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.103 20020 20020 E MessageQueue-JNI:       #16 pc 00000000000ecd68  /data/app/com.IvanovichGames.game2076demo-SY-D19lvN
05-05 13:04:56.103 20020 20020 D AndroidRuntime: Shutting down VM
05-05 13:04:56.104 20020 20020 E AndroidRuntime: FATAL EXCEPTION: main
05-05 13:04:56.104 20020 20020 E AndroidRuntime: Process: com.IvanovichGames.game2076demo, PID: 20020
05-05 13:04:56.104 20020 20020 E AndroidRuntime: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
05-05 13:04:56.104 20020 20020 E AndroidRuntime: Version '2021.2.14f1 (bcb93e5482d2)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
05-05 13:04:56.104 20020 20020 E AndroidRuntime: Build fingerprint: 'oculus/hollywood/hollywood:10/QQ3A.200805.001/26242800497100000:user/release-keys'
05-05 13:04:56.104 20020 20020 E AndroidRuntime: Revision: '0'
05-05 13:04:56.104 20020 20020 E AndroidRuntime: ABI: 'arm64'
05-05 13:04:56.104 20020 20020 E AndroidRuntime: Timestamp: 2022-05-05 13:04:48+0200
05-05 13:04:56.104 20020 20020 E AndroidRuntime: pid: 20020, tid: 20148, name: FMOD Studio upd  >>> com.IvanovichGames.game2076demo <<<
05-05 13:04:56.104 20020 20020 E AndroidRuntime: uid: 10135
05-05 13:04:56.104 20020 20020 E AndroidRuntime: signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x0  0000000000000000  x1  0000000000004eb4  x2  0000000000000006  x3  00000076460024b0
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x4  fefefefefeff7164  x5  fefefefefeff7164  x6  fefefefefeff7164  x7  7f7f7f7f7f7f7f7f
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x8  00000000000000f0  x9  7acfcb8b743513d6  x10 0000000000000001  x11 0000000000000000
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x12 fffffff0fffffbdf  x13 000000006273af50  x14 00280de3c0fd9600  x15 0000e24ae87e8d3e
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x16 0000007842322140  x17 0000007842305b00  x18 00000075a5cde000  x19 0000000000004e34
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x20 0000000000004eb4  x21 00000000ffffffff  x22 ffffff80ffffffc8  x23 0000007646002700
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x24 00000076460025e0  x25 0000007646002620  x26 0000007757acc198  x27 00000075acc854a8
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     x28 00000075aca34270  x29 0000007646002530
05-05 13:04:56.104 20020 20020 E AndroidRuntime:     sp  0000007646002490  lr  00000078422c2c3c  pc  00000078422c2c68
05-05 13:04:56.104 20020 20020 E AndroidRuntime:
05-05 13:04:56.104 20020 20020 E AndroidRuntime: backtrace:
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #00 pc 0000000000080c68  /apex/com.android.runtime/lib64/bionic/libc.so (prop_area::find_property(prop_bt*, char const*, unsigned int, char const*, unsigned int, bool)+36) (BuildId: a6e0ca3a9989715134d1d1e2126e0f7a)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #01 pc 0000000000933500  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (std::set_unexpected(void (*)())) (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #02 pc 0000000000933670  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #03 pc 000000000092f79c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #04 pc 000000000092edc8  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (__cxa_get_exception_ptr) (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #05 pc 000000000092ed24  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #06 pc 00000000008cdde0  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #07 pc 000000000087038c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #08 pc 00000000006c3924  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #09 pc 0000000000c5a300  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #10 pc 0000000000aefbe0  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #11 pc 00000000006b22bc  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libil2cpp.so (BuildId: 3dd1005eb5e087950d1d5129f2c8c5caea4f73e2)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #12 pc 00000000001cd968  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #13 pc 00000000001cd4e8  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #14 pc 00000000001cd628  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #15 pc 00000000000e1050  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #16 pc 00000000000ecd68  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #17 pc 00000000001dd354  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #18 pc 00000000001db860  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #19 pc 00000000001e4be4  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #20 pc 00000000001eb8ec  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #21 pc 00000000001eb294  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #22 pc 00000000000e0c70  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #23 pc 00000000001f1700  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #24 pc 00000000001f12f4  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #25 pc 00000000001ecab4  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #26 pc 00000000001ec194  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #27 pc 00000000000dce3c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #28 pc 00000000000dc71c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #29 pc 00000000001b3324  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #30 pc 00000000001c9c14  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #31 pc 00000000001ca770  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #32 pc 00000000001c9734  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #33 pc 00000000001cab5c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #34 pc 000000000020480c  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #35 pc 0000000000205200  /data/app/com.IvanovichGames.game2076demo-SY-D19lvNG308LbYk7YgQg==/lib/arm64/libfmodstudioL.so
05-05 13:04:56.104 20020 20020 E AndroidRuntime:       #36 pc 00000000000d4884  /apex/com.android.runtime/lib64/bionic/libc.so (pthread_attr_setdetachstate+32) (BuildId: a6e0ca3a9989715134d1d1e2126e0f7a)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libc.prop_area::find_property(prop_bt*, char const*, unsigned int, char const*, unsigned int, bool)(find_property:36)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.std::set_unexpected(void (*)())(set_unexpected:0)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x933670(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x92f79c(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.__cxa_get_exception_ptr(__cxa_get_exception_ptr:0)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x92ed24(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x8cdde0(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x87038c(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x6c3924(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0xc5a300(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0xaefbe0(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libil2cpp.0x6b22bc(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1cd968(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1cd4e8(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1cd628(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0xe1050(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0xecd68(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1dd354(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1db860(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1e4be4(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1eb8ec(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1eb294(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0xe0c70(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1f1700(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1f12f4(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1ecab4(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1ec194(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0xdce3c(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0xdc71c(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1b3324(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1c9c14(Native Method)
05-05 13:04:56.104 20020 20020 E AndroidRuntime:        at libfmodstudioL.0x1ca770(Native Method)
05-05 13:04:56.111  6218 20193 I DropBoxManagerService: add tag=data_app_crash isTagEnabled=true flags=0x2
05-05 13:04:56.111  6218  9971 W ActivityTaskManager:   Force finishing activity com.IvanovichGames.game2076demo/com.unity3d.player.UnityPlayerActivity
05-05 13:04:56.126 20020 20020 I Process : Sending signal. PID: 20020 SIG: 9
05-05 13:04:56.134  1727  1791 I crash-reporter: uncaught exception crash report written at /data/misc/crashes/com.IvanovichGames.game2076demo_2022-05-05_13-04-56-127842.exception.meta

2.02.04 is actually still behind version 2.01.15. if you are on 2.02 now then the equivalent fixed version will be 2.02.06. Can you please try updating to 2.02.06 and see if that resolves this issue?