HI,
I’m trying to enable logging in build (not a DEVELOPMENT_BUILD) using Unity LTS 2021.3.9f1. Using FMOD 2.02.05
I’ve tried to change in Platform.cs line 19 and 31
from
#if DEVELOPMENT_BUILD
public const string dllSuffix = "L";
#else
public const string dllSuffix = "";
#endif
to
#if DEVELOPMENT_BUILD
public const string dllSuffix = "L";
#else
public const string dllSuffix = "L";
#endif
but then I get the error “Fallback handler could not load library…”
How i can make FMOD use the L version of the dll ?