ERR_INTERNAL error on Huawei devices

No. We cant upload project.
We fixed the problem with changing output for android builds to

#if UNITY_ANDROID && !UNITY_EDITOR
            FMOD.OUTPUTTYPE outputType = FMOD.OUTPUTTYPE.OPENSL;
#else

            FMOD.OUTPUTTYPE outputType = currentPlatform.GetOutputType();
#endif

Just find the huawei device. As We can see this is common problem.
Now we looking how to remove libresonanceaudio completely from the project.