Unity FMOD. Exceptions on android devices

Hellow. Encountered a number of errors on Android devices. With what it can be connected?

  1. Galaxy A8+(2018) (SM-A730F)
    <00000000000000000000000000000000> FMODUnity.RuntimeManager.Initialize()
    <00000000000000000000000000000000> FMODUnity.RuntimeManager.get_Instance()
    <00000000000000000000000000000000> FMODUnity.RuntimeManager.get_StudioSystem()
    <00000000000000000000000000000000> MODUnity.RuntimeManager.AddListener(FMODUnity.StudioListener listener)
    <00000000000000000000000000000000> FMODUnity.StudioListener.OnEnable()

unknown Rethrow as SystemNotInitializedException: [FMOD] Initialization failed

<00000000000000000000000000000000> FMODUnity.RuntimeManager.get_Instance()
<00000000000000000000000000000000> FMODUnity.RuntimeManager.get_StudioSystem()
<00000000000000000000000000000000> MODUnity.RuntimeManager.AddListener(FMODUnity.StudioListener listener)
<00000000000000000000000000000000> FMODUnity.StudioListener.OnEnable()

  1. HUAWEI P30 Pro (VOG-L29)

SystemNotInitializedException · [FMOD] Initialization failed : Output forced to NO SOUND mode : ERR_INTERNAL : An error occurred that wasn’t supposed to. Contact support.

<00000000000000000000000000000000> FMODUnity.RuntimeManager.get_Instance()
<00000000000000000000000000000000> FMODUnity.RuntimeManager.get_StudioSystem()
<00000000000000000000000000000000> MODUnity.RuntimeManager.AddListener(FMODUnity.StudioListener listener)
<00000000000000000000000000000000> FMODUnity.StudioListener.OnEnable()

  1. vivo V2120
    <00000000000000000000000000000000> FMODUnity.RuntimeManager.Start()

We have previously had similar reports on Huawei, Vivo and some Samsung devices when the hardware volume is set to 0.
Just to confirm whether this is the same issue you are having, can you please check that the volume is on and see whether this prevents the initialization failure?