Using a new project, I followed the tutorial but in Unity no events show up in the search window in FMOD Studio Event Emitter. If I click the search hourglass there are two folders, events and snapshots, but nothing under them.
Under Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset I have source type FMOD Studio project, the Studio Project Path is set to the path of the fspro I created, import type is Streaming Assets. FMOD Bank Sub Folder is empty.
In FMOD Studio itself I have two events and can play them both. The wave files are located in FMod//Assets.
In FMOD Studio I clicked validate project and there were no errors. Under Preferences / Build Build Banks output directory is empty, not sure if I’m supposed to fill that out.
In FMOD Studio I clicked build all platforms and it seems to have completed, although super fast so I’m not sure anything happened.
In my game I have Assets/StreamingAssets I’m using for something else. Nothing for FMOD there, not sure if there should be.