When I attach an FMOD Studio Event Emitter script to a GameObject, there is no box next to “Event,” and when I click the dropdowns next to “Play Event” and “Stop Event” they don’t do anything. I can see various choices such as “Collision Enter,” but no matter what I select, the dropdown box reverts to “none.”
I have the latest FMOD Studio and Unity integration through the package manager. Running Unity 2020.1.10f1.
Any ideas what could be causing this?