Event Reference Updater Breaks on Scan

Thanks for the detailed info!

I’ve been able to reproduce the issue on my end, and I’ve passed it on to the development team for further investigation. As a workaround for now, I’d recommend modifying .\Assets\Plugins\FMOD\src\Editor\EventReferenceUpdater.cs at line 532 like so:

foreach (FieldInfo f in fields)
{
    // New code to skip checking problem fields
    if (f.Module.Name == "Unity.Networking.Transport.dll")
        continue;
    // End of new code

    // Existing code below here
    // ...
}

If you run into any further issues, please let us know.